THQ Nordic Acquires Multiple Franchises – New Additions to THQ Nordic’s Portfolio
New additions to the THQ Nordic portfolio through acquisitions from Mobile Gaming Ltd. and Enigma Software Productions S.L.
Vienna (Austria), December 5: Today, THQ Nordic announced that asset purchase agreements with Mobile Gaming Studios Ltd. and Enigma Software Productions S.L. have been closed.
Here is an extract of the acquired franchises and brands:
- Sphinx (and the Cursed Mummy); Mobile Gaming Studios Ltd.
- War Leaders: Clash of Nations (Enigma Software Productions S.L.)
- Legends of War (Enigma Software Productions S.L.)
Lars Wingefors, founder and Group CEO, comments:
“These are not financially material acquisitions, but due to our love for these types of games they were natural acquisition targets that add up to our portfolio. Moreover, we also got a lot of messages from fans that encouraged us to add them. Among these titles, Sphinx (and the Cursed Mummy) is very well suited for the Nintendo audience – which we love to support. We are excited for Nintendo Switch, Nintendo’s new platform, and already have two other projects in development for it.”
Sphinx (and the Cursed Mummy) is a third person action-adventure video game inspired by the mythology of Ancient Egypt. It was originally released for Xbox, PlayStation 2 and Nintendo GameCube.
War Leaders: Clash of Nations is a turn-based global strategy game bundled with a real-time tactics game mode for PC.
Legends of War is a turn-based strategy video game series franchise created in 2010. It was released for PlayStation 3, Xbox 360 and PlayStation Portable.
More information regarding the Nintendo Switch development projects will be released at a later stage.
About THQ Nordic
Founded in 2008, THQ Nordic is a global video game publisher and developer. Based in Vienna, Austria and Karlstad, Sweden with subsidiaries in Germany and the USA,THQ Nordic brands include Darksiders, MX vs. ATV, Red Faction and Titan Quest. THQ Nordic is meant to represent a core approach of doing much more than “owning” a highly competitive portfolio of IPs. It revolves around cherishing them, and aligning them with the very best development resources to expand upon them with the level of experience that communities and established fan bases expect and deserve.
The company’s internal development studios are Grimlore Games based in Munich, Germany and Rainbow Studios based in Phoenix, Arizona.