The Dwarves Are Prettying Up for Their Debut – Day 1 Patch Addresses Console Performance

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The Dwarves Are Prettying up for their Release – Day-One Patch will Address Console-Performance Issues

 

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The release of the Fantasy-RPG The Dwarves is just around the corner. We are aware of performance-related issues in the console builds distributed to media for review purposes. We want to assure that the Dwarves is getting a Day-1-Patch addressing aforementioned issues on Playstation™4 and Xbox One. It will also add some improvements to UI, camera controls, and the world map. Here is the list of fixes, that will be going live with release:

 

Changes for Xbox One and PS4

Performance Optimizations

  • Lag spikes in multiple locations fixed
  • Better FPS in multiple combat arenas due to preloading, enemy behavior changes and enhanced trackers
  • Better FPS in additional locations due to graphical adjustments/optimizations
  • Some texture adjustments (slightly better loading times, reduced potential lag spikes)

Graphical Improvements

  • Soft particles in all quality settings
  • Updated fog in multiple locations
  • Added effects (Steam, smoke) in multiple locations
  • Tone-Mapping/HDR adjustments in multiple locations

Improvements

  • Many camera colliders had been optimized for less camera jumps/clipping problems
  • Nav-Mesh/Character collider improvements
  • UI improvements in Shop-, Level-Up, Party and XP screen; HUB fixes
  • Rodarios Fake Death ability works as described now
  • Balancing changes in some battles
  • Added a hint to the world map to show how many days a village will withstand its attackers
  • Boindil can’t knock himself out anymore by running into walls
  • If the game is paused, there is now an indication for that and an info how to resume
  • Sidequest marker for the world map
  • Additional loading screen tips

Bug fixes

  • Potential crash bug after restarting Mifurdania Woods fixed
  • Potential crash after fighting with Bislipur for the first time fixed
  • Bug after introduction of Andokai/Djerun fixed
  • Bug after climbing down the oak tree fixed
  • It’s no longer possible to be trapped between objects
  • Fixed some rendering issues with characters in the UI

Others

  • More music in the credits scene
  • Added missing supporters to the orc army in the credits scene
  • Added a second slot for AutoSaves. Both slots alternate
  • Added Chinese language

 

Total Download-Size for the Patch will be: 7,13 GB on Playstation™4 and 3,09 on Xbox One.

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