Symphony of the Machine Announced for VR

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Restore the World in Zen VR Puzzler Symphony of the Machine, Coming to PlayStation VR, HTC Vive in Q1 2017

 

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PERTH, AUSTRALIA – Oct. 10, 2016  —  Symphony of the Machine, a VR puzzle game where players manipulate a mysterious tower to control the weather and restore life to a post-apocalyptic world, emerges on PlayStation VR and HTC Vive in Q1 2017.

In Symphony of the Machine players awaken in a lifeless sun-scorched desert. A strange tower looming in the distance harbors a powerful beam of light. When directed at glyphs on the tower, the light causes the area’s weather to change from scenes like blistering heat to refreshing thunderstorms. Creating the perfect climate for multiple forms of life is the key to cultivating a new world.

Light can be directed and manipulated with tools positioned via motion controls, making Symphony of the Machine‘s puzzle solving as physically immersive as it is mentally stimulating. Some solutions may require a simple bend of the beam, while others call for more critical thinking involving splitting and filtering light to achieve the desired elements.

 

 

Symphony of the Machine‘s universe is ambiguous, but the tower and its surrounding terrain provides subtle clues of the greater meta-story, what mysterious events disfigured a once thriving ecosystem into a desolate wasteland.

The experience is uninterrupted by narration or text.  These subtle design choices in combination with a serene soundtrack enable total immersion in the world and its secrets.

“Puzzle solving is often thought of as stressful or frustrating, but every decision we’ve made nurtures a meditative ambience,” said Vee Pendergrast, Managing Director of Stirfire Studios. “Symphony of the Machine encourages players to relax and experiment with their surroundings as they breathe new life into a fragile planet.”

 

 

Named after an encouragement for all team members to contribute ideas to its mixing pot work culture, Stirfire Studios believes the best creative visions are built by listening to a diverse lineup of voices. With an emphasis on gameplay, visual design, and story in mind, Stirfire is currently working on Symphony of the Machine, its first project to be released since its well-received 2014 release, Freedom Fall.

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