When you’ve got a dream to create a game from a beloved genre, harkening back to the days when said genre was at its best, but you only have one person on your dev team to do it, things can look a little tough. Passion projects are great, but if you want to reach a wider audience, a greater section of the gaming world, you need some help. Thankfully, places like Kickstarter exist to do just that.
Light Fairytale is a love letter to old school 1990’s JRPGs a la Final Fantasy, Lunar, and Breath of Fire. Taking those experiences and bringing them forward to today’s market is a thin line to skirt, but when it works, it really works. Here is the ultimate goal French creator Kamel AKA baka-neko is looking to achieve:
The goal of this project is to bring back the immersion and emotion of 90’s JRPGs, but with modern graphics and gameplay systems.
I think the reason why most recent games in the genre have failed to impress is their overly complicated stories and the realistic direction they are taking. This does not leave much to the imagination and just doesn’t feel like the naive drama stories we used to love.
Most game-systems in those games are also too complex and require lots of time and dedication to start to be fun. I personally believe in quick and easy to understand, but hard to master gameplay mechanics.
This is exactly what I’m trying to achieve with Light Fairytale: A light yet touching story, with a simple but addictive gameplay!
It’s a lofty one, but I do believe it’s something that he can achieve. To do it, he’s going to need our help, which is why Light Fairytale has been on the Square Enix Collective, is now on Steam Greenlight, and also currently on Kickstarter. He’s also got a Patreon if you’d prefer to support him that way. This game needs our help, so if you enjoy these kinds of games and want something like this to succeed, consider backing the game on Kickstarter and voting for it on Steam Greenlight. We can help it out even more by sharing it with friends or like-minded individuals for this style of game. Every little bit helps. A cliche, sure, but it’s also true.
This isn’t the first game Kamel has created in homage to past favorites (here’s our review of Super Night Riders), and if what I’ve seen of Light Fairytale so far is what we have in store, I have no doubt that should it succeed, it would be worth the time and money spent on it, for both sides. Let’s do what we can to push it in the right direction.
Steam Greenlight: http://steamcommunity.com/sharedfiles/filedetails/?id=765190110