Syndrome Unleashes Old-School Horror October 6 on PC, Early 2017 on Console and VR
September 14, 2016 — Camel 101 and BIGMOON Entertainment today announced that Syndrome, their claustrophobic survival horror title, releases October 6, 2016 on PC (Windows, Mac, Linux) and early 2017 on PlayStation 4, Xbox One, and VR platforms.
A member of the ship’s crew, you awaken from cryosleep to find it’s not at all the way you remember. Your friends and coworkers are gone. In their place, transformed monstrosities that kill without mercy. With the ship courseless and adrift in space, you’ll have to uncover the events that took place during your sleep if you have any hope of surviving this waking nightmare.
Syndrome takes survival horror back to its roots with weapons that are few and far between, and ammunition too limited to take out all the bloodthirsty creatures roaming about the dark confines of the ship. Fast and deadly, your enemies are not always better dealt with head-on―sometimes staying out of sight is a wiser decision.
Syndrome is a survival horror game set in the future, where the player controls a character who wakes up in a spaceship, with no memory of what happened.
The spaceship is adrift in space, and most of the crew is dead or insane. The rest is changed…The player will need to survive, find out what’s going on and what happened to the crew. Sometimes the hostiles can be taken out, but most of the times the best strategy is to run and hide. The game is played in first person view. While exploring, the player can pick up and interact with objects like doors, keypads, computer consoles, drawers, machinery, etc and use weapons (both melee and long range). The enemy units are powerful and numerous, which means that the player must be stealthy and evade combat when possible. There are weapons aboard the ship, but ammo is very limited.
FEATURES:
— Claustrophobic horror: the action takes place inside a spaceship. There are countless horrors inside, both physical and psychological.
— Fight or hide: there are weapons on the ship, but not enough ammo to take everyone out. Use them wisely.
— Engaging storyline: nothing is what it seems. Something very bad happened aboard the ship, and it’s up to you to find out what’s really going on.
— Reactive enemies: they’ll follow noises and investigate any disturbances.
— Interactive scenario: there’s plenty of exploration to do inside the ship, and many things to discover.
Find out more about Syndrome at http://syndromegame.com/ and follow the developers on Facebook or Twitter.
About Camel101
Camel 101 is an independent and self-funded game development studio created by three friends who dreamt of making games. A small team that doesn’t limit itself to small projects, Camel 101 is constantly striving to outdo itself and create great experiences for players.
To date, Camel 101 has released several PC titles that range from simpler casual games to complex space strategy war games. In the next year, the studio is expanding to the console market. Official website: http://camel101.com
About BIGMOON Entertainment
Since its foundation, BIGMOON has set a simple goal: develop and publish the best games possible. The team loves great stories, fun characters, and innovative challenges. That’s why they put all their dedication and passion into creating and developing hardcore role-playing, action-adventure, survival, and strategy games. Immersive stories, worlds to discover and great characters are in their DNA.
BIGMOON is an independent publisher and developer and for all major game platforms, including Sony, Microsoft, and Nintendo. BIGMOON already developed other games such as Demons Age, Trapped Dead: Lockdown, Jagged Alliance: Back in Action and produced art on some well-known racing games such WRC 5, WRC 3 and MotoGP 13. For more information on BIGMOON, please visit: www.bigmoonstudios.com.