The premise begins by imagining what society is capable of when pushed to the limit. In a completely frozen world, people develop steam-powered technology to oppose the overwhelming cold. Society in its current form becomes ineffective and it has to change in order to survive. What does this change mean? What is culture when morality stands in the way of existence? In the end, survival may transform us completely. Whether that change makes us better or worse, stronger or weaker, or even more or less humane is debatable.
Creative Director Michal Drozdowski: “This is a deeply serious game created for a mature gamer. Looking back at This War of Mine, we’re pushing boundaries even further, but we’re not pointing at reality in the same fashion. We’re putting human nature under a microscope to ask about what happens when people need to stay alive.”
Frostpunk, in development from the creators of This War of Mine – winner of the IGF 2015 Audience Award – is coming to PC in 2017.
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