So, as expected, PlayStation VR pulled out all the stops at GDC 2016. This is a living document that details PlayStation VR’s launch experience, so things may change.
The release date: While we don’t have an exact day, we have a more minute idea of when it will release. October 2016. What’s interesting about this launch window is that it takes place after the big players like Oculus Rift and the HTC Vive are already out, and as far as I can tell, we won’t have many big titles that month, so this makes it the most opportune to succeed. That may change at E3 2016, so stay tuned.
The price: The base model that costs $399, which will not be available for pre-order, that includes all the things you see below. Since the announcement, PlayStation has announced a “Launch Bundle” that costs $499, which you can also see below, or in the header of the article. Preorders open for the Launch Bundle this upcoming Tuesday, March 22nd.


Design: Just look at it. This looks like The Matrix reincarnated. On a more serious note, if you’ve ever seen PlayStation VR, you know what to expect.

Confirmed PlayStation VR Games: These are the games that you can play that have some sort of VR function, but it should be noted that every game on PlayStation 4 will be playable inside PlayStation VR using a “5 meter cinematic screen” that’s inside your headset at a distance of 2.5 meters. What does that mean in American? About 8 feet. So, I’m thinking you’ll have plenty of space to play Call of Duty in VR…while throwing up.
100ft Robot Golf
Allumette
Ace Combat 7
Atom Universe
Albino Lullaby
Allison Road
ARK: Survival Evolved
Battlezone
Bebylon Battle Royale
Chernobyl by Farm 51
Cult County
Cyber Danganronpa VR: Class Trial
Crystal Rift
Classroom Aquatic
DriveClub
Dead Secret
Distance
Desert Bus 2.0
Dreams
Dead or Alive Xtreme 3
Dynasty Warriors 8
Eclipse
Ubisoft’s Eagle Flight
EVE: Valkyrie
Fated
Futuridium EP Deluxe
Final Fantasy XIV: A Realm Reborn
Gary the Gull
The Gallery: Six Elements
The Golf Club
Gran Turismo Sport
Golem
Godling
GNOG
Harmonix’s The Easel
Harmonix Music VR
Hatsune Miku
Headmaster
Hyper Void
The Hum: Abductions
Holodance
IO Moon
The Earthlight Project
Job Simulator
Joysound
Jurassic Encounter
Joshua Bell
Kona
Keep Talking and Nobody Explodes
Kerser
Loading Human
MIND: Path to Thalamus
Megaton Rainfall
Mortal Blitz
The Modern Zombie Taxi Co.
The Music Room
Omega Agent
Paranormal Activity
PlayStation VR Worlds
P.O.L.L.E.N.
Playroom VR
Project Cars
Radial-G
Robinson: The Journey
RIGS: Mechanised Combat League
Rez: Infinite
Star Wars Battlefront
SNOW
SuperHyperCube
Summer Lesson
Surgeon Simulator
Thumper
Tea Party Simulator
Tumble VR
Tecnolust Scanlines
Tekken 7
Thunderbird VR
Trackmania Turbo
Until Dawn: Rush of Blood
Vector 36
Vanguard V
Volume: Coda
Vizioneck
Waltz of the Wizard
Wayward Sky
World War Toons
War Thunder
White Day
Xing: The Land Beyond
Hardware: The thing that really matters here, or rather what I think most people are curious about, is that mysterious little processing unit. This one.

Motion tracking: PlayStation VR, like many have expected, uses the PlayStation Camera to provide tracking and to locate the back of your head as well as the front. The PlayStation Camera tracks your movements 1,000 times every second.

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